# text: "You will take over for a computer player after the current turn has been completed!"
# item 1: TEXT (0x88) disabled
# bounds: x1=16 y1=16 x2=252 y2=32
# text: "Please wait a moment…"
DITL_7000.txt
# 2 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=11 y1=15 x2=220 y2=31
# text: "Doing Pass 1 for Player 1…"
# item 1: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=13 y1=39 x2=113 y2=55
# CNTL resource ID: 7000
DITL_6180.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=328 y1=186 x2=386 y2=206
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=324 y1=182 x2=390 y2=210
# data: ""
# item 2: CUSTOM (0x00) enabled
# bounds: x1=16 y1=48 x2=391 y2=170
# data: ""
# item 3: CUSTOM (0x80) disabled
# bounds: x1=358 y1=4 x2=390 y2=36
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=16 y1=8 x2=128 y2=24
# text: "Master Points:"
# item 5: TEXT (0x88) disabled
# bounds: x1=16 y1=32 x2=66 y2=48
# text: "Name"
# item 6: TEXT (0x88) disabled
# bounds: x1=141 y1=32 x2=216 y2=48
# text: "Points"
# item 7: TEXT (0x88) disabled
# bounds: x1=266 y1=32 x2=341 y2=48
# text: "Rank"
DITL_6170.txt
# 11 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=368 y1=188 x2=426 y2=208
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=364 y1=184 x2=430 y2=212
# data: ""
# item 2: CUSTOM (0x00) enabled
# bounds: x1=44 y1=40 x2=426 y2=58
# data: ""
# item 3: CUSTOM (0x00) enabled
# bounds: x1=44 y1=76 x2=426 y2=94
# data: ""
# item 4: CUSTOM (0x00) enabled
# bounds: x1=44 y1=112 x2=426 y2=130
# data: ""
# item 5: CUSTOM (0x00) enabled
# bounds: x1=44 y1=148 x2=426 y2=166
# data: ""
# item 6: CUSTOM (0x00) enabled
# bounds: x1=4 y1=32 x2=36 y2=64
# data: ""
# item 7: CUSTOM (0x00) enabled
# bounds: x1=4 y1=68 x2=36 y2=100
# data: ""
# item 8: CUSTOM (0x00) enabled
# bounds: x1=4 y1=104 x2=36 y2=136
# data: ""
# item 9: CUSTOM (0x00) enabled
# bounds: x1=4 y1=140 x2=36 y2=172
# data: ""
# item 10: TEXT (0x88) disabled
# bounds: x1=4 y1=4 x2=290 y2=21
# text: "You can cancel one research program:"
DITL_6160.txt
# 15 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=288 y1=200 x2=346 y2=220
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=284 y1=196 x2=350 y2=224
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=204 y1=44 x2=334 y2=60
# text: "4,999,999,999"
# item 3: TEXT (0x88) disabled
# bounds: x1=204 y1=68 x2=334 y2=84
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=204 y1=92 x2=334 y2=108
# text: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=204 y1=116 x2=334 y2=132
# text: ""
# item 6: TEXT (0x88) disabled
# bounds: x1=204 y1=140 x2=334 y2=156
# text: ""
# item 7: TEXT (0x88) disabled
# bounds: x1=204 y1=164 x2=334 y2=180
# text: ""
# item 8: TEXT (0x88) disabled
# bounds: x1=12 y1=12 x2=216 y2=28
# text: "Cumulative Statistics:"
# item 9: TEXT (0x88) disabled
# bounds: x1=16 y1=44 x2=176 y2=60
# text: "Total Population Gained:"
# item 10: TEXT (0x88) disabled
# bounds: x1=16 y1=68 x2=176 y2=84
# text: "Total Population Killed:"
# item 11: TEXT (0x88) disabled
# bounds: x1=16 y1=92 x2=182 y2=108
# text: "Enemy Population Killed:"
# item 12: TEXT (0x88) disabled
# bounds: x1=16 y1=116 x2=176 y2=132
# text: "Total # of Ships Built:"
# item 13: TEXT (0x88) disabled
# bounds: x1=16 y1=140 x2=197 y2=156
# text: "Total # of Ships Destroyed:"
# item 14: TEXT (0x88) disabled
# bounds: x1=16 y1=164 x2=182 y2=196
# text: "Total # of Enemy Ships Destroyed:"
DITL_6150.txt
# 29 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=400 y1=266 x2=458 y2=286
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=324 y1=266 x2=382 y2=286
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=396 y1=262 x2=462 y2=290
# data: ""
# item 3: CHECKBOX (0x05) enabled
# bounds: x1=290 y1=44 x2=483 y2=60
# text: "Show Fleets Paths"
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=16 y1=44 x2=232 y2=60
# text: "Automatically Sort Planet List"
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=16 y1=64 x2=189 y2=80
# text: "Show Event Messages"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=28 y1=104 x2=216 y2=120
# text: "Review Event Battles"
# item 7: EDIT_TEXT (0x10) enabled
# bounds: x1=298 y1=116 x2=437 y2=132
# text: ""
# item 8: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=156 y1=174 x2=286 y2=190
# CNTL resource ID: 4040
# item 9: CHECKBOX (0x05) enabled
# bounds: x1=16 y1=194 x2=192 y2=210
# text: "Fully Animated Battles"
# item 10: CHECKBOX (0x05) enabled
# bounds: x1=200 y1=194 x2=392 y2=210
# text: "Groups Shoot Together"
# item 11: CHECKBOX (0x05) enabled
# bounds: x1=16 y1=124 x2=250 y2=140
# text: "Give Helpful Game Play Hints"
# item 12: CHECKBOX (0x05) enabled
# bounds: x1=290 y1=64 x2=470 y2=80
# text: "Temp. in Celsius (not ┬░F)"
# item 13: CHECKBOX (0x05) enabled
# bounds: x1=28 y1=84 x2=271 y2=100
# text: "But Only The Most Important Ones"
# item 14: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=158 y1=238 x2=288 y2=254
# CNTL resource ID: 4060
# item 15: TEXT (0x88) disabled
# bounds: x1=334 y1=238 x2=354 y2=254
# text: "99"
# item 16: TEXT (0x88) disabled
# bounds: x1=188 y1=0 x2=286 y2=15
# text: "Preferences "
# item 17: TEXT (0x88) disabled
# bounds: x1=282 y1=92 x2=418 y2=108
# text: "Your Password:"
# item 18: TEXT (0x88) disabled
# bounds: x1=16 y1=174 x2=111 y2=190
# text: "Battle Speed:"
# item 19: TEXT (0x88) disabled
# bounds: x1=116 y1=174 x2=150 y2=190
# text: "Fast"
# item 20: TEXT (0x88) disabled
# bounds: x1=292 y1=174 x2=335 y2=190
# text: "Slow"
# item 21: TEXT (0x88) disabled
# bounds: x1=22 y1=238 x2=112 y2=254
# text: "Polling Time:"
# item 22: TEXT (0x88) disabled
# bounds: x1=118 y1=238 x2=151 y2=254
# text: "Fast"
# item 23: TEXT (0x88) disabled
# bounds: x1=294 y1=238 x2=329 y2=254
# text: "Slow"
# item 24: TEXT (0x88) disabled
# bounds: x1=358 y1=238 x2=433 y2=254
# text: "Seconds"
# item 25: TEXT (0x88) disabled
# bounds: x1=8 y1=24 x2=191 y2=40
# text: "After Every Turn Update:"
# item 26: TEXT (0x88) disabled
# bounds: x1=282 y1=24 x2=444 y2=40
# text: "On The Star Map:"
# item 27: TEXT (0x88) disabled
# bounds: x1=8 y1=154 x2=180 y2=169
# text: "When Reviewing Battles:"
# item 28: TEXT (0x88) disabled
# bounds: x1=6 y1=218 x2=400 y2=234
# text: "When Checking To See If All Players Have Ended Their Turn:"
DITL_6141.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=160 y1=160 x2=218 y2=180
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=230 y2=97
# text: "^0^1^2^3"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=156 y1=156 x2=222 y2=184
# data: ""
# item 3: PICTURE (0xC0) disabled
# bounds: x1=10 y1=110 x2=84 y2=184
# PICT resource ID: 3520
DITL_6140.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=160 y1=160 x2=218 y2=180
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=230 y2=97
# text: "^0^1^2^3"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=156 y1=156 x2=222 y2=184
# data: ""
# item 3: PICTURE (0xC0) disabled
# bounds: x1=10 y1=110 x2=84 y2=184
# PICT resource ID: 3020
DITL_6130.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=274 y1=180 x2=332 y2=200
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=274 y1=140 x2=332 y2=160
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=270 y1=176 x2=336 y2=204
# data: ""
# item 3: CUSTOM (0x00) enabled
# bounds: x1=20 y1=20 x2=247 y2=202
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=20 y1=0 x2=173 y2=18
# text: "Surrender To:"
DITL_6120.txt
# 9 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=384 y1=168 x2=442 y2=188
# text: "Give"
# item 1: BUTTON (0x04) enabled
# bounds: x1=384 y1=140 x2=442 y2=160
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=380 y1=164 x2=446 y2=192
# data: ""
# item 3: CUSTOM (0x00) enabled
# bounds: x1=20 y1=20 x2=247 y2=202
# data: ""
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=263 y1=40 x2=335 y2=56
# text: "0"
# item 5: EDIT_TEXT (0x10) enabled
# bounds: x1=263 y1=100 x2=335 y2=116
# text: "0"
# item 6: TEXT (0x88) disabled
# bounds: x1=260 y1=20 x2=423 y2=36
# text: "Give How Much Money?"
# item 7: TEXT (0x88) disabled
# bounds: x1=260 y1=80 x2=422 y2=95
# text: "Give How Much Metal?"
# item 8: TEXT (0x88) disabled
# bounds: x1=20 y1=0 x2=173 y2=18
# text: "Give Stuff To:"
DITL_6100.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=277 y1=262 x2=359 y2=282
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=273 y1=258 x2=363 y2=286
# data: ""
# item 2: CUSTOM (0x00) enabled
# bounds: x1=13 y1=26 x2=363 y2=252
# data: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=169 y1=260 x2=266 y2=280
# text: "Smart"
# item 4: TEXT (0x88) disabled
# bounds: x1=13 y1=2 x2=299 y2=22
# text: "List of all players and their skill levels:"
# item 5: TEXT (0x88) disabled
# bounds: x1=13 y1=260 x2=168 y2=279
# text: "Computer Intelligence:"
DITL_6080.txt
# 22 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=366 y1=272 x2=424 y2=292
# text: "Create"
# item 1: BUTTON (0x04) enabled
# bounds: x1=288 y1=272 x2=346 y2=292
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=362 y1=268 x2=428 y2=296
# data: ""
# item 3: CUSTOM (0x00) enabled
# bounds: x1=160 y1=40 x2=432 y2=87
# data: ""
# item 4: CUSTOM (0x00) enabled
# bounds: x1=8 y1=40 x2=100 y2=87
# data: ""
# item 5: CUSTOM (0x00) enabled
# bounds: x1=8 y1=116 x2=190 y2=163
# data: ""
# item 6: CUSTOM (0x00) enabled
# bounds: x1=204 y1=116 x2=431 y2=163
# data: ""
# item 7: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=232 y1=172 x2=362 y2=188
# CNTL resource ID: 6080
# item 8: TEXT (0x88) disabled
# bounds: x1=212 y1=172 x2=231 y2=187
# text: "20"
# item 9: CHECKBOX (0x05) enabled
# bounds: x1=8 y1=196 x2=106 y2=214
# text: "Alliances"
# item 10: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=172 y1=220 x2=328 y2=240
# CNTL resource ID: 6060
# item 11: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=172 y1=196 x2=427 y2=216
# CNTL resource ID: 6050
# item 12: TEXT (0x88) disabled
# bounds: x1=160 y1=276 x2=188 y2=292
# text: "999"
# item 13: CHECKBOX (0x05) enabled
# bounds: x1=8 y1=220 x2=132 y2=238
# text: "Luck in Battles"
# item 14: CHECKBOX (0x05) enabled
# bounds: x1=8 y1=244 x2=425 y2=262
# text: "Automatically end turn for unconnected players"
# item 15: TEXT (0x88) disabled
# bounds: x1=160 y1=0 x2=300 y2=16
# text: "Create New Galaxy"
# item 16: TEXT (0x88) disabled
# bounds: x1=160 y1=20 x2=252 y2=38
# text: "Galaxy Style:"
# item 17: TEXT (0x88) disabled
# bounds: x1=8 y1=20 x2=117 y2=38
# text: "Galaxy Density:"
# item 18: TEXT (0x88) disabled
# bounds: x1=8 y1=96 x2=188 y2=114
# text: "Computer Intelligence:"
# item 19: TEXT (0x88) disabled
# bounds: x1=8 y1=172 x2=209 y2=188
# text: "Number of Computer Players:"
# item 20: TEXT (0x88) disabled
# bounds: x1=204 y1=96 x2=326 y2=113
# text: "Galaxy Size:"
# item 21: TEXT (0x88) disabled
# bounds: x1=8 y1=276 x2=158 y2=292
# text: "Base Difficulty Rating:"
DITL_6070.txt
# 12 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=269 y1=284 x2=327 y2=304
# text: "Send"
# item 1: BUTTON (0x04) enabled
# bounds: x1=192 y1=285 x2=250 y2=305
# text: "Erase"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=265 y1=280 x2=331 y2=308
# data: ""
# item 3: CUSTOM (0x00) enabled
# bounds: x1=81 y1=33 x2=128 y2=215
# data: ""
# item 4: CUSTOM (0x00) enabled
# bounds: x1=154 y1=33 x2=381 y2=215
# data: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=154 y1=7 x2=355 y2=24
# text: "<Modal Command>:"
# item 6: BUTTON (0x04) enabled
# bounds: x1=342 y1=284 x2=400 y2=304
# text: "Done"
# item 7: TEXT (0x88) disabled
# bounds: x1=156 y1=224 x2=253 y2=240
# text: "Message Text:"
# item 8: EDIT_TEXT (0x10) enabled
# bounds: x1=156 y1=244 x2=397 y2=261
# text: ""
# item 9: TEXT (0x88) disabled
# bounds: x1=6 y1=7 x2=137 y2=25
# text: "Send Message:"
# item 10: TEXT (0x88) disabled
# bounds: x1=44 y1=47 x2=74 y2=63
# text: "To:"
# item 11: TEXT (0x88) disabled
# bounds: x1=15 y1=85 x2=74 y2=101
# text: "Content:"
DITL_6060.txt
# 11 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=416 y1=248 x2=474 y2=268
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=412 y1=244 x2=478 y2=272
# data: ""
# item 2: BUTTON (0x04) enabled
# bounds: x1=340 y1=248 x2=405 y2=268
# text: "Cancel"
# item 3: CUSTOM (0x00) enabled
# bounds: x1=36 y1=56 x2=441 y2=236
# data: ""
# item 4: BUTTON (0x04) enabled
# bounds: x1=108 y1=248 x2=174 y2=268
# text: "Group All"
# item 5: BUTTON (0x04) enabled
# bounds: x1=184 y1=248 x2=250 y2=268
# text: "Divide All"
# item 6: BUTTON (0x04) enabled
# bounds: x1=16 y1=248 x2=88 y2=268
# text: "Next Type"
# item 7: BUTTON (0x04) enabled
# bounds: x1=260 y1=248 x2=326 y2=268
# text: "Split All"
# item 8: TEXT (0x88) disabled
# bounds: x1=13 y1=0 x2=142 y2=16
# text: "To Organize Fleets:"
# item 9: TEXT (0x88) disabled
# bounds: x1=16 y1=18 x2=363 y2=35
# text: "• Click and drag fleets into desired number of piles"
# item 10: TEXT (0x88) disabled
# bounds: x1=16 y1=35 x2=362 y2=51
# text: "• Shift-Click selects an entire pile"
DITL_6056.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=468 y1=264 x2=522 y2=284
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=464 y1=260 x2=526 y2=288
# data: ""
# item 2: CUSTOM (0x00) enabled
# bounds: x1=4 y1=20 x2=488 y2=243
# data: ""
# item 3: CUSTOM (0x00) enabled
# bounds: x1=4 y1=247 x2=456 y2=294
# data: ""
# item 4: CUSTOM (0x80) disabled
# bounds: x1=4 y1=295 x2=456 y2=302
# data: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=4 y1=1 x2=456 y2=18
# text: "Select an icon to see recently recorded history:"
DITL_6055.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=468 y1=266 x2=522 y2=286
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=464 y1=262 x2=526 y2=290
# data: ""
# item 2: CUSTOM (0x00) enabled
# bounds: x1=4 y1=20 x2=488 y2=243
# data: ""
# item 3: CUSTOM (0x00) enabled
# bounds: x1=4 y1=247 x2=456 y2=294
# data: ""
# item 4: CUSTOM (0x80) disabled
# bounds: x1=4 y1=295 x2=456 y2=302
# data: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=4 y1=1 x2=456 y2=18
# text: "Select an icon to see recent recorded history:"
DITL_6050.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=400 y1=260 x2=458 y2=280
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=396 y1=256 x2=462 y2=284
# data: ""
# item 2: CUSTOM (0x00) enabled
# bounds: x1=13 y1=26 x2=468 y2=251
# data: ""
# item 3: BUTTON (0x04) enabled
# bounds: x1=290 y1=260 x2=377 y2=280
# text: "Show Skills"
# item 4: TEXT (0x88) disabled
# bounds: x1=13 y1=2 x2=467 y2=21
# text: "Comparison of 99 remaining players in 9999:"
DITL_6040.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=321 y1=264 x2=403 y2=284
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=317 y1=260 x2=407 y2=288
# data: ""
# item 2: BUTTON (0x04) enabled
# bounds: x1=229 y1=264 x2=311 y2=284
# text: "Go To Star"
# item 3: CUSTOM (0x00) enabled
# bounds: x1=13 y1=26 x2=375 y2=248
# data: ""
# item 4: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=20 y1=264 x2=234 y2=284
# CNTL resource ID: 6040
# item 5: TEXT (0x88) disabled
# bounds: x1=13 y1=2 x2=191 y2=23
# text: "List of All Explored Stars:"
DITL_6030.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=364 y1=264 x2=446 y2=284
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=360 y1=260 x2=450 y2=288
# data: ""
# item 2: BUTTON (0x04) enabled
# bounds: x1=260 y1=264 x2=342 y2=284
# text: "Go To Fleet"
# item 3: CUSTOM (0x00) enabled
# bounds: x1=13 y1=26 x2=468 y2=252
# data: ""
# item 4: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=13 y1=265 x2=213 y2=285
# CNTL resource ID: 6030
# item 5: TEXT (0x88) disabled
# bounds: x1=13 y1=2 x2=145 y2=22
# text: "List of All Fleets:"
DITL_6000.txt
# 44 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=420 y1=276 x2=478 y2=296
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=348 y1=276 x2=406 y2=296
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=416 y1=272 x2=482 y2=300
# data: ""
# item 3: BUTTON (0x04) enabled
# bounds: x1=460 y1=196 x2=480 y2=216
# text: "+"
# item 4: BUTTON (0x04) enabled
# bounds: x1=460 y1=220 x2=480 y2=240
# text: "-"
# item 5: EDIT_TEXT (0x10) enabled
# bounds: x1=428 y1=208 x2=455 y2=224
# text: "999"
# item 6: BUTTON (0x04) enabled
# bounds: x1=108 y1=276 x2=188 y2=296
# text: "DonΓÇÖt Scrap"
# item 7: CUSTOM (0x00) enabled
# bounds: x1=2 y1=2 x2=139 y2=269
# data: ""
# item 8: CUSTOM (0x00) enabled
# bounds: x1=184 y1=4 x2=304 y2=44
# data: ""
# item 9: EDIT_TEXT (0x10) enabled
# bounds: x1=176 y1=52 x2=316 y2=68
# text: "Edit Text"
# item 10: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=156 y1=78 x2=332 y2=98
# CNTL resource ID: 6015
# item 11: TEXT (0x88) disabled
# bounds: x1=240 y1=102 x2=322 y2=118
# text: "$99,999,999"
# item 12: TEXT (0x88) disabled
# bounds: x1=240 y1=122 x2=322 y2=138
# text: "ProCost"
# item 13: TEXT (0x88) disabled
# bounds: x1=240 y1=142 x2=322 y2=158
# text: "MetalCost"
# item 14: TEXT (0x88) disabled
# bounds: x1=215 y1=166 x2=257 y2=182
# text: "99/99"
# item 15: TEXT (0x88) disabled
# bounds: x1=215 y1=186 x2=257 y2=202
# text: "99"
# item 16: TEXT (0x88) disabled
# bounds: x1=215 y1=206 x2=257 y2=222
# text: "99"
# item 17: TEXT (0x88) disabled
# bounds: x1=215 y1=226 x2=257 y2=242
# text: "99"
# item 18: TEXT (0x88) disabled
# bounds: x1=215 y1=246 x2=257 y2=262
# text: "99"
# item 19: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=260 y1=166 x2=330 y2=182
# CNTL resource ID: 6010
# item 20: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=260 y1=186 x2=330 y2=202
# CNTL resource ID: 6011
# item 21: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=260 y1=206 x2=330 y2=222
# CNTL resource ID: 6012
# item 22: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=260 y1=226 x2=330 y2=242
# CNTL resource ID: 6013
# item 23: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=260 y1=246 x2=330 y2=262
# CNTL resource ID: 6014
# item 24: TEXT (0x88) disabled
# bounds: x1=388 y1=132 x2=427 y2=148
# text: "999"
# item 25: TEXT (0x88) disabled
# bounds: x1=424 y1=156 x2=463 y2=172
# text: "9,999"
# item 26: CUSTOM (0x80) disabled
# bounds: x1=434 y1=4 x2=497 y2=54
# data: ""
# item 27: CUSTOM (0x80) disabled
# bounds: x1=434 y1=64 x2=497 y2=114
# data: ""
# item 28: TEXT (0x88) disabled
# bounds: x1=344 y1=26 x2=432 y2=42
# text: "$100,000,000"
# item 29: TEXT (0x88) disabled
# bounds: x1=344 y1=86 x2=432 y2=102
# text: "999,999"
# item 30: BUTTON (0x04) enabled
# bounds: x1=230 y1=276 x2=294 y2=296
# text: "Max Out"
# item 31: TEXT (0x88) disabled
# bounds: x1=160 y1=102 x2=239 y2=118
# text: "Dev. Cost:"
# item 32: TEXT (0x88) disabled
# bounds: x1=160 y1=122 x2=239 y2=138
# text: "Pro. Cost:"
# item 33: TEXT (0x88) disabled
# bounds: x1=160 y1=142 x2=238 y2=158
# text: "Metal Cost:"
# item 34: TEXT (0x88) disabled
# bounds: x1=152 y1=166 x2=199 y2=182
# text: "Range"
# item 35: TEXT (0x88) disabled
# bounds: x1=152 y1=186 x2=199 y2=202
# text: "Speed"
# item 36: TEXT (0x88) disabled
# bounds: x1=152 y1=206 x2=213 y2=222
# text: "Weapons"
# item 37: TEXT (0x88) disabled
# bounds: x1=152 y1=226 x2=207 y2=242
# text: "Shields"
# item 38: TEXT (0x88) disabled
# bounds: x1=152 y1=246 x2=202 y2=262
# text: "Mini"
# item 39: TEXT (0x88) disabled
# bounds: x1=348 y1=132 x2=386 y2=148
# text: "Built:"
# item 40: TEXT (0x88) disabled
# bounds: x1=348 y1=156 x2=421 y2=172
# text: "In Service:"
# item 41: TEXT (0x88) disabled
# bounds: x1=344 y1=6 x2=400 y2=23
# text: "Savings:"
# item 42: TEXT (0x88) disabled
# bounds: x1=344 y1=66 x2=390 y2=82
# text: "Metal:"
# item 43: TEXT (0x88) disabled
# bounds: x1=348 y1=208 x2=423 y2=224
# text: "# To Build:"
DITL_5051.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=80 y1=220 x2=151 y2=240
# text: "Oh, well…"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=76 y1=216 x2=155 y2=244
# data: ""
# item 2: PICTURE (0xC0) disabled
# bounds: x1=39 y1=52 x2=188 y2=204
# PICT resource ID: 3540
# item 3: TEXT (0x88) disabled
# bounds: x1=13 y1=13 x2=222 y2=47
# text: "Unfortunately, you have been eliminated from the game…"
DITL_5050.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=80 y1=220 x2=151 y2=240
# text: "Oh, well…"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=76 y1=216 x2=155 y2=244
# data: ""
# item 2: PICTURE (0xC0) disabled
# bounds: x1=39 y1=52 x2=188 y2=203
# PICT resource ID: 3040
# item 3: TEXT (0x88) disabled
# bounds: x1=13 y1=13 x2=222 y2=47
# text: "Unfortunately, you have been eliminated from the game…"
DITL_5041.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=92 y1=220 x2=150 y2=240
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=88 y1=216 x2=154 y2=244
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=13 y1=13 x2=215 y2=49
# text: "Congratulations! You have conquered the galaxy!"
# item 3: PICTURE (0xC0) disabled
# bounds: x1=39 y1=52 x2=188 y2=203
# PICT resource ID: 3530
DITL_5040.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=92 y1=220 x2=150 y2=240
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=88 y1=216 x2=154 y2=244
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=13 y1=13 x2=215 y2=49
# text: "Congratulations! You have conquered the galaxy!"
# item 3: PICTURE (0xC0) disabled
# bounds: x1=39 y1=52 x2=188 y2=203
# PICT resource ID: 3030
DITL_5030.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=234 y1=195 x2=292 y2=215
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=13 y1=13 x2=297 y2=99
# text: "Oops! Something kinda funny has happened in TheHo 2.0. Please write down the following problem with as much information as you can on what you think led up to it. Then let us know. Thanks."
# item 2: TEXT (0x88) disabled
# bounds: x1=13 y1=104 x2=295 y2=185
# text: "^0^1^2^3"
DITL_5010.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=156 y1=156 x2=214 y2=176
# text: "OK"
# item 1: PICTURE (0xC0) disabled
# bounds: x1=13 y1=117 x2=87 y2=191
# PICT resource ID: 3020
# item 2: TEXT (0x88) disabled
# bounds: x1=12 y1=8 x2=236 y2=116
# text: "^0^1^2^3"
DITL_5000.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=247 y1=104 x2=305 y2=124
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=26 y1=104 x2=100 y2=124
# text: "DonΓÇÖt Save"
# item 2: BUTTON (0x04) enabled
# bounds: x1=156 y1=104 x2=214 y2=124
# text: "Cancel"
# item 3: TEXT (0x88) disabled
# bounds: x1=78 y1=13 x2=306 y2=86
# text: "^0, do you want to save the changes youΓÇÖve made before closing the current game?"
# item 4: ICON (0xA0) disabled
# bounds: x1=13 y1=13 x2=45 y2=45
# ICON resource ID: 2
DITL_4130.txt
# 24 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=312 y1=160 x2=370 y2=180
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=232 y1=160 x2=290 y2=180
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=308 y1=156 x2=374 y2=184
# data: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=308 y1=12 x2=386 y2=26
# text: "Arkaid"
# item 4: TEXT (0x88) disabled
# bounds: x1=308 y1=32 x2=383 y2=46
# text: "Never Explored."
# item 5: TEXT (0x88) disabled
# bounds: x1=308 y1=52 x2=383 y2=66
# text: "unknown"
# item 6: TEXT (0x88) disabled
# bounds: x1=88 y1=112 x2=163 y2=126
# text: "unknown"
# item 7: TEXT (0x88) disabled
# bounds: x1=88 y1=132 x2=163 y2=146
# text: "unknown"
# item 8: TEXT (0x88) disabled
# bounds: x1=88 y1=152 x2=163 y2=166
# text: "unknown"
# item 9: TEXT (0x88) disabled
# bounds: x1=88 y1=172 x2=163 y2=186
# text: "unknown"
# item 10: TEXT (0x88) disabled
# bounds: x1=308 y1=128 x2=383 y2=142
# text: "unknown"
# item 11: TEXT (0x88) disabled
# bounds: x1=308 y1=74 x2=383 y2=88
# text: "No battles."
# item 12: TEXT (0x88) disabled
# bounds: x1=308 y1=98 x2=383 y2=112
# text: "n/a"
# item 13: CUSTOM (0x80) disabled
# bounds: x1=6 y1=6 x2=196 y2=106
# data: ""
# item 14: TEXT (0x88) disabled
# bounds: x1=224 y1=12 x2=298 y2=26
# text: "Planet Info For:"
# item 15: TEXT (0x88) disabled
# bounds: x1=224 y1=52 x2=299 y2=66
# text: "Population:"
# item 16: TEXT (0x88) disabled
# bounds: x1=8 y1=132 x2=83 y2=146
# text: "Temperature:"
# item 17: TEXT (0x88) disabled
# bounds: x1=8 y1=112 x2=83 y2=126
# text: "Gravity:"
# item 18: TEXT (0x88) disabled
# bounds: x1=8 y1=152 x2=83 y2=166
# text: "Metal:"
# item 19: TEXT (0x88) disabled
# bounds: x1=8 y1=172 x2=83 y2=186
# text: "Owner:"
# item 20: TEXT (0x88) disabled
# bounds: x1=224 y1=32 x2=299 y2=46
# text: "Info Date:"
# item 21: TEXT (0x88) disabled
# bounds: x1=224 y1=74 x2=301 y2=88
# text: "Battle Date:"
# item 22: TEXT (0x88) disabled
# bounds: x1=224 y1=128 x2=299 y2=142
# text: "Income:"
# item 23: TEXT (0x88) disabled
# bounds: x1=224 y1=94 x2=299 y2=124
# text: "Ships Built This Turn:"
DITL_4110.txt
# 28 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=308 y1=224 x2=366 y2=244
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=304 y1=220 x2=370 y2=248
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=164 y1=84 x2=239 y2=100
# text: "Humans"
# item 3: TEXT (0x88) disabled
# bounds: x1=164 y1=104 x2=239 y2=120
# text: "Comp"
# item 4: TEXT (0x88) disabled
# bounds: x1=324 y1=184 x2=399 y2=200
# text: "Style"
# item 5: TEXT (0x88) disabled
# bounds: x1=244 y1=184 x2=319 y2=200
# text: "Density"
# item 6: TEXT (0x88) disabled
# bounds: x1=164 y1=184 x2=239 y2=200
# text: "Size"
# item 7: TEXT (0x88) disabled
# bounds: x1=164 y1=144 x2=239 y2=160
# text: "Int"
# item 8: TEXT (0x88) disabled
# bounds: x1=164 y1=164 x2=239 y2=180
# text: "GameDate"
# item 9: TEXT (0x88) disabled
# bounds: x1=164 y1=124 x2=239 y2=140
# text: "Allies"
# item 10: TEXT (0x88) disabled
# bounds: x1=164 y1=44 x2=269 y2=60
# text: "RealDate"
# item 11: TEXT (0x88) disabled
# bounds: x1=164 y1=64 x2=239 y2=80
# text: "Bonus"
# item 12: TEXT (0x88) disabled
# bounds: x1=164 y1=24 x2=363 y2=41
# text: "Name"
# item 13: TEXT (0x88) disabled
# bounds: x1=164 y1=204 x2=239 y2=220
# text: "Skill"
# item 14: TEXT (0x88) disabled
# bounds: x1=164 y1=224 x2=239 y2=240
# text: "Arms."
# item 15: CUSTOM (0x80) disabled
# bounds: x1=300 y1=44 x2=374 y2=118
# data: ""
# item 16: TEXT (0x88) disabled
# bounds: x1=4 y1=4 x2=183 y2=21
# text: "Summary of Game Loss"
# item 17: TEXT (0x88) disabled
# bounds: x1=115 y1=24 x2=159 y2=39
# text: "Loser:"
# item 18: TEXT (0x88) disabled
# bounds: x1=121 y1=44 x2=159 y2=60
# text: "Date:"
# item 19: TEXT (0x88) disabled
# bounds: x1=90 y1=64 x2=159 y2=80
# text: "Difficulty:"
# item 20: TEXT (0x88) disabled
# bounds: x1=86 y1=84 x2=159 y2=100
# text: "# Humans:"
# item 21: TEXT (0x88) disabled
# bounds: x1=66 y1=104 x2=159 y2=120
# text: "# Computers:"
# item 22: TEXT (0x88) disabled
# bounds: x1=4 y1=144 x2=159 y2=160
# text: "Computer Intelligence:"
# item 23: TEXT (0x88) disabled
# bounds: x1=70 y1=184 x2=159 y2=200
# text: "Galaxy Style:"
# item 24: TEXT (0x88) disabled
# bounds: x1=101 y1=124 x2=159 y2=140
# text: "# Allies:"
# item 25: TEXT (0x88) disabled
# bounds: x1=80 y1=164 x2=159 y2=180
# text: "Game Date:"
# item 26: TEXT (0x88) disabled
# bounds: x1=77 y1=204 x2=159 y2=220
# text: "Player Skill:"
# item 27: TEXT (0x88) disabled
# bounds: x1=60 y1=224 x2=158 y2=240
# text: "Armageddons:"
DITL_4100.txt
# 28 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=308 y1=224 x2=366 y2=244
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=304 y1=220 x2=370 y2=248
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=164 y1=84 x2=239 y2=100
# text: "Humans"
# item 3: TEXT (0x88) disabled
# bounds: x1=164 y1=104 x2=239 y2=120
# text: "Comp"
# item 4: TEXT (0x88) disabled
# bounds: x1=324 y1=184 x2=399 y2=200
# text: "Style"
# item 5: TEXT (0x88) disabled
# bounds: x1=244 y1=184 x2=319 y2=200
# text: "Density"
# item 6: TEXT (0x88) disabled
# bounds: x1=164 y1=184 x2=239 y2=200
# text: "Size"
# item 7: TEXT (0x88) disabled
# bounds: x1=164 y1=144 x2=239 y2=160
# text: "Int"
# item 8: TEXT (0x88) disabled
# bounds: x1=164 y1=164 x2=239 y2=180
# text: "GameDate"
# item 9: TEXT (0x88) disabled
# bounds: x1=164 y1=124 x2=239 y2=140
# text: "Allies"
# item 10: TEXT (0x88) disabled
# bounds: x1=164 y1=44 x2=269 y2=60
# text: "RealDate"
# item 11: TEXT (0x88) disabled
# bounds: x1=164 y1=64 x2=239 y2=80
# text: "Bonus"
# item 12: TEXT (0x88) disabled
# bounds: x1=164 y1=24 x2=354 y2=41
# text: "Name"
# item 13: TEXT (0x88) disabled
# bounds: x1=164 y1=204 x2=239 y2=220
# text: "Skill"
# item 14: TEXT (0x88) disabled
# bounds: x1=164 y1=224 x2=239 y2=240
# text: "Arms."
# item 15: CUSTOM (0x80) disabled
# bounds: x1=308 y1=52 x2=382 y2=126
# data: ""
# item 16: TEXT (0x88) disabled
# bounds: x1=4 y1=4 x2=183 y2=21
# text: "Summary of Game Victory"
# item 17: TEXT (0x88) disabled
# bounds: x1=105 y1=24 x2=159 y2=39
# text: "Winner:"
# item 18: TEXT (0x88) disabled
# bounds: x1=121 y1=44 x2=159 y2=60
# text: "Date:"
# item 19: TEXT (0x88) disabled
# bounds: x1=89 y1=64 x2=159 y2=80
# text: "Difficulty:"
# item 20: TEXT (0x88) disabled
# bounds: x1=86 y1=84 x2=159 y2=100
# text: "# Humans:"
# item 21: TEXT (0x88) disabled
# bounds: x1=66 y1=104 x2=159 y2=120
# text: "# Computers:"
# item 22: TEXT (0x88) disabled
# bounds: x1=4 y1=144 x2=159 y2=160
# text: "Computer Intelligence:"
# item 23: TEXT (0x88) disabled
# bounds: x1=70 y1=184 x2=159 y2=200
# text: "Galaxy Style:"
# item 24: TEXT (0x88) disabled
# bounds: x1=101 y1=124 x2=159 y2=140
# text: "# Allies:"
# item 25: TEXT (0x88) disabled
# bounds: x1=80 y1=164 x2=159 y2=180
# text: "Game Date:"
# item 26: TEXT (0x88) disabled
# bounds: x1=77 y1=204 x2=159 y2=220
# text: "Player Skill:"
# item 27: TEXT (0x88) disabled
# bounds: x1=60 y1=224 x2=157 y2=240
# text: "Armageddons:"
DITL_4090.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=268 y1=212 x2=326 y2=232
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=264 y1=208 x2=330 y2=236
# data: ""
# item 2: CUSTOM (0x00) enabled
# bounds: x1=16 y1=48 x2=333 y2=200
# data: ""
# item 3: BUTTON (0x04) enabled
# bounds: x1=104 y1=212 x2=162 y2=232
# text: "Details"
# item 4: TEXT (0x88) disabled
# bounds: x1=16 y1=8 x2=128 y2=24
# text: "Hall Of Shame"
# item 5: TEXT (0x88) disabled
# bounds: x1=16 y1=32 x2=66 y2=46
# text: "Name"
# item 6: TEXT (0x88) disabled
# bounds: x1=116 y1=32 x2=176 y2=47
# text: "When"
# item 7: TEXT (0x88) disabled
# bounds: x1=216 y1=32 x2=316 y2=48
# text: "Difficulty"
DITL_4080.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=268 y1=212 x2=326 y2=232
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=264 y1=208 x2=330 y2=236
# data: ""
# item 2: CUSTOM (0x00) enabled
# bounds: x1=16 y1=48 x2=333 y2=200
# data: ""
# item 3: BUTTON (0x04) enabled
# bounds: x1=20 y1=212 x2=78 y2=232
# text: "Details"
# item 4: TEXT (0x88) disabled
# bounds: x1=16 y1=8 x2=128 y2=24
# text: "Hall Of Fame"
# item 5: TEXT (0x88) disabled
# bounds: x1=16 y1=32 x2=66 y2=46
# text: "Name"
# item 6: TEXT (0x88) disabled
# bounds: x1=116 y1=32 x2=176 y2=47
# text: "When"
# item 7: TEXT (0x88) disabled
# bounds: x1=216 y1=32 x2=316 y2=48
# text: "Difficulty"
DITL_4070.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=156 y1=134 x2=214 y2=154
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=78 y1=134 x2=136 y2=154
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=152 y1=130 x2=218 y2=158
# data: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=13 y1=13 x2=222 y2=77
# text: "You currently have $^0 in ship money. You can take out up to $^1. How much would you like?"
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=13 y1=91 x2=112 y2=107
# text: "Edit Text"
DITL_4060.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=260 y1=196 x2=318 y2=216
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=184 y1=196 x2=242 y2=216
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=256 y1=192 x2=322 y2=220
# data: ""
# item 3: CUSTOM (0x00) enabled
# bounds: x1=12 y1=52 x2=322 y2=182
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=12 y1=12 x2=326 y2=45
# text: "Which fleet would you like to group with your ^0? "
DITL_4050.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=196 y1=179 x2=254 y2=199
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=192 y1=175 x2=258 y2=203
# data: ""
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=97 y1=144 x2=187 y2=160
# text: "WWWWWWW"
# item 3: CUSTOM (0x80) disabled
# bounds: x1=10 y1=118 x2=84 y2=192
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=9 y1=6 x2=274 y2=41
# text: "You won the game, so you get to name a star."
# item 5: TEXT (0x88) disabled
# bounds: x1=9 y1=45 x2=272 y2=79
# text: "Star names must be 2 to 7 characters long. "
# item 6: TEXT (0x88) disabled
# bounds: x1=95 y1=119 x2=206 y2=135
# text: "New Star Name:"
# item 7: TEXT (0x88) disabled
# bounds: x1=9 y1=82 x2=272 y2=116
# text: "(If youΓÇÖd rather not name a star, click ΓÇ£OKΓÇ¥ with the name blank.)"
DITL_4040.txt
# 12 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=240 y1=180 x2=298 y2=200
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=236 y1=176 x2=302 y2=204
# data: ""
# item 2: BUTTON (0x04) enabled
# bounds: x1=168 y1=180 x2=226 y2=200
# text: "Cancel"
# item 3: CHECKBOX (0x05) enabled
# bounds: x1=8 y1=32 x2=114 y2=50
# text: "Star Map"
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=8 y1=56 x2=132 y2=74
# text: "Explored Stars"
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=8 y1=80 x2=114 y2=98
# text: "Fleets"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=152 y1=32 x2=258 y2=50
# text: "Alliances"
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=152 y1=56 x2=258 y2=74
# text: "Messages"
# item 8: RADIO_BUTTON (0x06) enabled
# bounds: x1=8 y1=144 x2=70 y2=162
# text: "Color"
# item 9: RADIO_BUTTON (0x06) enabled
# bounds: x1=88 y1=144 x2=205 y2=162
# text: "Black & White"
# item 10: TEXT (0x88) disabled
# bounds: x1=8 y1=8 x2=227 y2=24
# text: "What Would You Like To Print?"
# item 11: TEXT (0x88) disabled
# bounds: x1=8 y1=120 x2=273 y2=137
# text: "How Would You Like It Printed?"
DITL_4030.txt
# 12 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=271 y1=179 x2=361 y2=199
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=23 y1=179 x2=113 y2=199
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=267 y1=175 x2=365 y2=203
# data: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=23 y1=13 x2=375 y2=29
# text: "Please Personalize Your Copy of Spaceward Ho! 4.0:"
# item 4: TEXT (0x88) disabled
# bounds: x1=23 y1=42 x2=133 y2=62
# text: "Name:"
# item 5: EDIT_TEXT (0x10) enabled
# bounds: x1=136 y1=42 x2=361 y2=62
# text: ""
# item 6: TEXT (0x88) disabled
# bounds: x1=23 y1=75 x2=133 y2=95
# text: "Company:"
# item 7: EDIT_TEXT (0x10) enabled
# bounds: x1=136 y1=75 x2=361 y2=95
# text: ""
# item 8: TEXT (0x88) disabled
# bounds: x1=23 y1=115 x2=240 y2=153
# text: "Have you told your friends about Spaceward Ho!?"
# item 9: RADIO_BUTTON (0x06) enabled
# bounds: x1=253 y1=108 x2=361 y2=126
# text: "Yes"
# item 10: RADIO_BUTTON (0x06) enabled
# bounds: x1=253 y1=126 x2=361 y2=144
# text: "No"
# item 11: RADIO_BUTTON (0x06) enabled
# bounds: x1=253 y1=144 x2=361 y2=162
# text: "No, but I will"
DITL_4021.txt
# 10 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=260 y1=114 x2=318 y2=134
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=190 y1=114 x2=248 y2=134
# text: "Cancel"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=256 y1=110 x2=322 y2=138
# data: ""
# item 3: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=100 y1=40 x2=230 y2=56
# CNTL resource ID: 4021
# item 4: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=100 y1=70 x2=230 y2=86
# CNTL resource ID: 4022
# item 5: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=269 y2=27
# text: "Configure ComputerΓÇÖs Auto Play Style:"
# item 6: TEXT (0x88) disabled
# bounds: x1=10 y1=40 x2=73 y2=58
# text: "Friendly"
# item 7: TEXT (0x88) disabled
# bounds: x1=250 y1=40 x2=333 y2=56
# text: "Aggressive"
# item 8: TEXT (0x88) disabled
# bounds: x1=250 y1=70 x2=325 y2=86
# text: "Dig In"
# item 9: TEXT (0x88) disabled
# bounds: x1=10 y1=70 x2=85 y2=86
# text: "No Defense"
DITL_4020.txt
# 12 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=332 y1=192 x2=390 y2=212
# text: "OK"
# item 1: CUSTOM (0x80) disabled
# bounds: x1=328 y1=188 x2=394 y2=216
# data: ""
# item 2: RADIO_BUTTON (0x06) enabled
# bounds: x1=12 y1=35 x2=236 y2=53
# text: "Have computer play for me."
# item 3: RADIO_BUTTON (0x06) enabled
# bounds: x1=12 y1=61 x2=275 y2=79
# text: "Just mark me done every turn."
# item 4: RADIO_BUTTON (0x06) enabled
# bounds: x1=12 y1=116 x2=300 y2=134
# text: "IΓÇÖll play my own turns, thank you."
# item 5: RADIO_BUTTON (0x06) enabled
# bounds: x1=12 y1=88 x2=377 y2=106
# text: "Mark me done until something interesting happens."
# item 6: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=103 y1=172 x2=233 y2=188
# CNTL resource ID: 4020
# item 7: TEXT (0x88) disabled
# bounds: x1=12 y1=172 x2=33 y2=188
# text: "15"
# item 8: BUTTON (0x04) enabled
# bounds: x1=292 y1=34 x2=357 y2=54
# text: "Config…"
# item 9: TEXT (0x88) disabled
# bounds: x1=12 y1=152 x2=358 y2=168
# text: "Under auto play, event messages disappear after:"
# item 10: TEXT (0x88) disabled
# bounds: x1=38 y1=172 x2=94 y2=188
# text: "Seconds"
# item 11: TEXT (0x88) disabled
# bounds: x1=12 y1=8 x2=140 y2=24
# text: "Auto Play Options:"
DITL_4010.txt
# 17 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=284 y1=180 x2=342 y2=200
# text: "Join"
# item 1: BUTTON (0x04) enabled
# bounds: x1=208 y1=180 x2=266 y2=200
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=116 y1=4 x2=315 y2=22
# text: "WWWWWWWWWWWWWWW"
# item 3: TEXT (0x88) disabled
# bounds: x1=116 y1=24 x2=264 y2=41
# text: "<password>"
# item 4: RADIO_BUTTON (0x06) enabled
# bounds: x1=130 y1=72 x2=236 y2=90
# text: "Novice"
# item 5: RADIO_BUTTON (0x06) enabled
# bounds: x1=130 y1=91 x2=236 y2=109
# text: "Beginner"
# item 6: RADIO_BUTTON (0x06) enabled
# bounds: x1=130 y1=110 x2=236 y2=128
# text: "Normal"
# item 7: RADIO_BUTTON (0x06) enabled
# bounds: x1=130 y1=129 x2=236 y2=147
# text: "Advanced"
# item 8: RADIO_BUTTON (0x06) enabled
# bounds: x1=130 y1=148 x2=236 y2=166
# text: "Expert"
# item 9: CUSTOM (0x80) disabled
# bounds: x1=280 y1=176 x2=346 y2=204
# data: ""
# item 10: RADIO_BUTTON (0x06) enabled
# bounds: x1=273 y1=80 x2=328 y2=98
# text: "Male"
# item 11: RADIO_BUTTON (0x06) enabled
# bounds: x1=273 y1=106 x2=345 y2=124
# text: "Female"
# item 12: CUSTOM (0x80) disabled
# bounds: x1=13 y1=80 x2=87 y2=154
# data: ""
# item 13: TEXT (0x88) disabled
# bounds: x1=8 y1=4 x2=104 y2=19
# text: "Your Name:"
# item 14: TEXT (0x88) disabled
# bounds: x1=8 y1=24 x2=83 y2=40
# text: "Password:"
# item 15: TEXT (0x88) disabled
# bounds: x1=117 y1=54 x2=202 y2=70
# text: "Skill Level:"
# item 16: TEXT (0x88) disabled
# bounds: x1=260 y1=54 x2=335 y2=70
# text: "Sex:"
DITL_4001.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=143 y1=69 x2=201 y2=89
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=65 y1=69 x2=123 y2=89
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=13 y1=39 x2=160 y2=55
# text: ""
# item 3: CUSTOM (0x80) disabled
# bounds: x1=139 y1=65 x2=205 y2=93
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=13 y1=13 x2=193 y2=29
# text: "What is your name?"
DITL_3420.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=164 y1=104 x2=222 y2=124
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=92 y1=104 x2=150 y2=124
# text: "Cancel"
# item 2: PICTURE (0xC0) disabled
# bounds: x1=10 y1=11 x2=84 y2=85
# PICT resource ID: 3020
# item 3: TEXT (0x88) disabled
# bounds: x1=92 y1=11 x2=228 y2=92
# text: "Do you really want to abandon a planet that will be profitable very soon?"
DITL_3410.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=164 y1=104 x2=222 y2=124
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=92 y1=104 x2=150 y2=124
# text: "Cancel"
# item 2: PICTURE (0xC0) disabled
# bounds: x1=10 y1=11 x2=84 y2=85
# PICT resource ID: 3020
# item 3: TEXT (0x88) disabled
# bounds: x1=92 y1=11 x2=223 y2=71
# text: "Do you really want to abandon a profitable planet?"
DITL_3390.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=210 y1=120 x2=268 y2=140
# text: "Really"
# item 1: BUTTON (0x04) enabled
# bounds: x1=120 y1=120 x2=178 y2=140
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=20 y1=10 x2=232 y2=49
# text: "Do you really, really, REALLY want to surrender to ^0?"
# item 3: PICTURE (0xC0) disabled
# bounds: x1=20 y1=70 x2=94 y2=144
# PICT resource ID: 3020
DITL_3380.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=210 y1=120 x2=268 y2=140
# text: "Really"
# item 1: BUTTON (0x04) enabled
# bounds: x1=120 y1=120 x2=178 y2=140
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=20 y1=10 x2=232 y2=49
# text: "Do you really, really, REALLY want to surrender?"
# item 3: PICTURE (0xC0) disabled
# bounds: x1=20 y1=70 x2=94 y2=144
# PICT resource ID: 3020
DITL_3330.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=156 y1=171 x2=214 y2=191
# text: "OK"
# item 1: PICTURE (0xC0) disabled
# bounds: x1=13 y1=119 x2=87 y2=193
# PICT resource ID: 3020
# item 2: TEXT (0x88) disabled
# bounds: x1=13 y1=13 x2=234 y2=61
# text: "Sorry, but that fleet doesnΓÇÖt have enough fuel to reach the selected destination. "
# item 3: TEXT (0x88) disabled
# bounds: x1=13 y1=67 x2=234 y2=117
# text: "You can tell this because there are no arrows on either end of the dragged line."
DITL_3280.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=182 y1=208 x2=240 y2=228
# text: "OK"
# item 1: PICTURE (0xC0) disabled
# bounds: x1=26 y1=182 x2=100 y2=256
# PICT resource ID: 3020
# item 2: TEXT (0x88) disabled
# bounds: x1=26 y1=13 x2=320 y2=49
# text: "Sorry, but Spaceward Ho! allows you to have only 20 ship types at one time. "
# item 3: TEXT (0x88) disabled
# bounds: x1=26 y1=52 x2=320 y2=119
# text: "If you would like to create another ship type, scrap an old type by checking the “Scrap” box for it in the “List Ship Types…” Dialog."
# item 4: TEXT (0x88) disabled
# bounds: x1=26 y1=130 x2=325 y2=178
# text: "The ship will be scrapped during the turn update and you can create a new type next turn…"
DITL_3240.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=212 y1=160 x2=270 y2=180
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=140 y1=160 x2=198 y2=180
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=12 y1=16 x2=273 y2=72
# text: "Do you really want to launch the armageddon device? ItΓÇÖll blow up half of the galaxy!"
# item 3: PICTURE (0xC0) disabled
# bounds: x1=16 y1=112 x2=90 y2=186
# PICT resource ID: 3020
DITL_3180.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=172 y1=96 x2=230 y2=116
# text: "Yes"
# item 1: TEXT (0x88) disabled
# bounds: x1=8 y1=16 x2=230 y2=87
# text: ">Greetings, Professor Falkein.\n\n>Would you like to play a game\n of Galaxial Thermonuclear War?"
DITL_3080.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=216 y1=60 x2=274 y2=80
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=116 y1=60 x2=195 y2=80
# text: "No, thanks."
# item 2: TEXT (0x88) disabled
# bounds: x1=12 y1=8 x2=292 y2=46
# text: "The game has already started. Would you like to take over for a computer player?"
DITL_3030.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=180 y1=132 x2=256 y2=152
# text: "Jump Ship"
# item 1: BUTTON (0x04) enabled
# bounds: x1=92 y1=132 x2=168 y2=152
# text: "DonΓÇÖt Jump"
# item 2: TEXT (0x88) disabled
# bounds: x1=8 y1=16 x2=233 y2=66
# text: "Abandon Ship? Abandon Ship!\nAll hands abandon ship!\nWomen and children first!"
# item 3: PICTURE (0xC0) disabled
# bounds: x1=8 y1=80 x2=82 y2=154
# PICT resource ID: 3020
DITL_3020.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=168 y1=108 x2=226 y2=128
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=92 y1=108 x2=150 y2=128
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=8 y1=16 x2=222 y2=55
# text: "Dost thou truly wish to abandon Hope? All is not yet lost!"
# item 3: PICTURE (0xC0) disabled
# bounds: x1=8 y1=60 x2=82 y2=134
# PICT resource ID: 3020
DITL_3000.txt
# 7 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=308 y1=176 x2=366 y2=196
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=64 y1=32 x2=366 y2=64
# text: "^0"
# item 2: TEXT (0x88) disabled
# bounds: x1=64 y1=80 x2=368 y2=98
# text: "File Name: ^1"
# item 3: TEXT (0x88) disabled
# bounds: x1=64 y1=104 x2=366 y2=135
# text: "Error Type: ^2"
# item 4: TEXT (0x88) disabled
# bounds: x1=64 y1=140 x2=302 y2=156
# text: "Secret Error Code: ^3"
# item 5: TEXT (0x88) disabled
# bounds: x1=64 y1=12 x2=279 y2=28
# text: "An Error Has Occurred:"
# item 6: ICON (0xA0) disabled
# bounds: x1=16 y1=12 x2=48 y2=44
# ICON resource ID: 1
DITL_2010.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=156 y1=169 x2=253 y2=189
# text: "Play in B/W"
# item 1: PICTURE (0xC0) disabled
# bounds: x1=26 y1=117 x2=100 y2=191
# PICT resource ID: 3010
# item 2: TEXT (0x88) disabled
# bounds: x1=13 y1=13 x2=279 y2=48
# text: "Sorry, but Spaceward Ho! 2.0 requires 32-bit Color Quickdraw to run in color."
# item 3: TEXT (0x88) disabled
# bounds: x1=13 y1=52 x2=278 y2=106
# text: "You can obtain Color Quickdraw from any Apple dealer for a nominal charge."
DITL_2000.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=91 y1=143 x2=220 y2=163
# text: "Return To Finder"
# item 1: TEXT (0x88) disabled
# bounds: x1=12 y1=8 x2=220 y2=110
# text: "Sorry, but this is a development version of Spaceward Ho! 4.0 thatΓÇÖs past its prime. To get a newer copy, call Delta Tao Software, Inc. at (408) 730-9336."
DITL_1500.txt
# 4 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=13 y1=12 x2=287 y2=58
# text: "Save ΓÇ£^0ΓÇ¥ before quitting?"
# item 1: BUTTON (0x04) enabled
# bounds: x1=26 y1=78 x2=84 y2=98
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=117 y1=78 x2=175 y2=98
# text: "No"
# item 3: BUTTON (0x04) enabled
# bounds: x1=208 y1=78 x2=266 y2=98
# text: "Yes"
DITL_1201.txt
# 10 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=11 y1=254 x2=86 y2=274
# text: "Open Game"
# item 1: BUTTON (0x04) enabled
# bounds: x1=115 y1=254 x2=190 y2=274
# text: "New Game"
# item 2: BUTTON (0x04) enabled
# bounds: x1=210 y1=254 x2=285 y2=274
# text: "Quit"
# item 3: CUSTOM (0x80) disabled
# bounds: x1=7 y1=250 x2=90 y2=278
# data: ""
# item 4: TEXT (0x08) enabled
# bounds: x1=4 y1=4 x2=208 y2=38
# text: "Spaceward Ho!Γäó 4.0 Demo\n by Peter Commons"
# item 5: PICTURE (0xC0) disabled
# bounds: x1=220 y1=10 x2=294 y2=84
# PICT resource ID: 3500
# item 6: TEXT (0x88) disabled
# bounds: x1=60 y1=170 x2=290 y2=237
# text: "Delta Tao Software, Inc.\nSunnyvale, California\n(800) 827-9316 or (408) 730-9336\nFax (408) 730-9337"
# item 7: TEXT (0x88) disabled
# bounds: x1=4 y1=148 x2=236 y2=167
# text: "Spaceward Ho! ©1990-1994 by:"
# item 8: TEXT (0x88) disabled
# bounds: x1=4 y1=108 x2=249 y2=143
# text: "Upload it, duplicate it, give it away. Knock yourself out."
# item 9: TEXT (0x88) disabled
# bounds: x1=4 y1=40 x2=212 y2=106
# text: "You can distribute this demo freely, as long as you don\'t charge money for it or change it in any way."
DITL_1200.txt
# 10 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=11 y1=254 x2=86 y2=274
# text: "Open Game"
# item 1: BUTTON (0x04) enabled
# bounds: x1=115 y1=254 x2=190 y2=274
# text: "New Game"
# item 2: BUTTON (0x04) enabled
# bounds: x1=210 y1=254 x2=285 y2=274
# text: "Quit"
# item 3: CUSTOM (0x80) disabled
# bounds: x1=7 y1=250 x2=90 y2=278
# data: ""
# item 4: TEXT (0x08) enabled
# bounds: x1=4 y1=4 x2=208 y2=38
# text: "Spaceward Ho!Γäó 4.0 Demo\n by Peter Commons"
# item 5: PICTURE (0xC0) disabled
# bounds: x1=220 y1=10 x2=294 y2=84
# PICT resource ID: 3000
# item 6: TEXT (0x88) disabled
# bounds: x1=60 y1=170 x2=290 y2=237
# text: "Delta Tao Software, Inc.\nSunnyvale, California\n(800) 827-9316 or (408) 730-9336\nFax (408) 730-9337"
# item 7: TEXT (0x88) disabled
# bounds: x1=4 y1=148 x2=236 y2=167
# text: "Spaceward Ho! ©1990-1994 by:"
# item 8: TEXT (0x88) disabled
# bounds: x1=4 y1=108 x2=249 y2=143
# text: "Upload it, duplicate it, give it away. Knock yourself out."
# item 9: TEXT (0x88) disabled
# bounds: x1=4 y1=40 x2=212 y2=106
# text: "You can distribute this demo freely, as long as you don\'t charge money for it or change it in any way."
DITL_1101.txt
# 7 entries
# item 0: TEXT (0x08) enabled
# bounds: x1=64 y1=4 x2=373 y2=21
# text: "Spaceward Ho!Γäó 4.0 Demo, by Peter Commons"
# item 1: TEXT (0x08) enabled
# bounds: x1=40 y1=44 x2=333 y2=144
# text: "• up to 20 players\n• no limits on technology levels\n• fully configurable galaxy size and shape\n• diabolically smart computer players\n• more and better graphics and sounds\n• full documentation and tech support"
# item 2: PICTURE (0xC0) disabled
# bounds: x1=350 y1=60 x2=424 y2=134
# PICT resource ID: 3520
# item 3: TEXT (0x88) disabled
# bounds: x1=8 y1=24 x2=316 y2=42
# text: "The real version includes:"
# item 4: TEXT (0x88) disabled
# bounds: x1=16 y1=172 x2=243 y2=270
# text: "Delta Tao Software, Inc.\n760 Harvard Ave.\nSunnyvale, CA 94087\n(800) 827-9316 or (408) 730-9336\nFax (408) 730-9337\nAOL: JoeDeltaΓÇóAppleLink: DeltaTao"
# item 5: TEXT (0x88) disabled
# bounds: x1=8 y1=156 x2=240 y2=174
# text: "Spaceward Ho! ©1990-1994 by:"
# item 6: TEXT (0x88) disabled
# bounds: x1=256 y1=156 x2=453 y2=273
# text: "Spaceward Ho! 4.0 is distributed by New World Computing, Inc. If you can\'t get a copy at your local store or by mail order, give \'em a call at (800) 325-8898 or (818) 591-4136!"
DITL_1100.txt
# 7 entries
# item 0: TEXT (0x08) enabled
# bounds: x1=64 y1=4 x2=373 y2=21
# text: "Spaceward Ho!Γäó 4.0 Demo, by Peter Commons"
# item 1: TEXT (0x08) enabled
# bounds: x1=40 y1=44 x2=333 y2=156
# text: "• up to 20 players\n• no limits on technology levels\n• fully configurable galaxy size and shape\n• diabolically smart computer players\n• more and better graphics and sounds\n• full documentation and tech support\n• PowerPC™ native"
# item 2: PICTURE (0xC0) disabled
# bounds: x1=350 y1=60 x2=424 y2=134
# PICT resource ID: 3020
# item 3: TEXT (0x88) disabled
# bounds: x1=8 y1=24 x2=316 y2=42
# text: "The real version includes:"
# item 4: TEXT (0x88) disabled
# bounds: x1=16 y1=180 x2=243 y2=278
# text: "Delta Tao Software, Inc.\n760 Harvard Ave.\nSunnyvale, CA 94087\n(800) 827-9316 or (408) 730-9336\nFax (408) 730-9337\nAOL: JoeDeltaΓÇóAppleLink: DeltaTao"
# item 5: TEXT (0x88) disabled
# bounds: x1=8 y1=164 x2=240 y2=182
# text: "Spaceward Ho! ©1990-1994 by:"
# item 6: TEXT (0x88) disabled
# bounds: x1=256 y1=164 x2=453 y2=281
# text: "Spaceward Ho! 4.0 is distributed by New World Computing, Inc. If you can\'t get a copy at your local store or by mail order, give \'em a call at (800) 325-8898 or (818) 591-4136!"